Skip to content
View Josephy5's full-sized avatar
💻
Doing stuff
💻
Doing stuff

Block or report Josephy5

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Josephy5/README.md
Normal

Hello, I'm Joseph/NotJ0seph

A Digital media/Artist guy that can code.
Specialized in Game Development, UI/UX, Design, and Media.

Currently learning to make shaders for Unity via HLSL/CG/ShaderLab & ShaderGraph, and improving Excel skills.


stats graph languages graph

Examples

Miyu_Early
Skybox_Early
Skybox_Early

Experienced with...

adobeaftereffects logo adobeaudition logo adobeillustrator logo adobephotoshop logo adobepremierepro logo unity logo csharp logo figma logo maya logo blender logo canva logo jira logo trello logo github logo sourcetree logo git logo androidstudio logo java logo lua logo python logo html5 logo css3 logo windows8 logo linux logo slack logo sketch logo webflow logo gimp logo

Socials & Support

Pinned Loading

  1. PostProcessing-URP PostProcessing-URP Public

    Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming

    C# 3

  2. Stylized-Skybox Stylized-Skybox Public

    A Stylized skybox shader for Unity URP (2022.3.20f1) as part of my self study on shader programming.

    ShaderLab 2

  3. Hatching-Post-Processing Hatching-Post-Processing Public

    A hatching/cross-hatching post processing effect created for Serious Point Games

    C# 1

  4. Transition-Post-Processing Transition-Post-Processing Public

    A transition post processing effect created for Serious Point Games

    C# 1

  5. SharkAttack-Final- SharkAttack-Final- Public

    Group project from my first year in Digital Media, created using MaxMSP and MaxMSP's openGL renderer.

    Max 1

  6. Polaroid_LUTProfile-Unity Polaroid_LUTProfile-Unity Public

    An Unity Polaroid LUT Profile/Volume Profile created for Serious Point Games

    1