Minimal interface for the LZ4 compression library frame format.
Links to LZ4 1.9.4.
minilz4
provides Encoder
and Decoder
structs to encode and decode commpressed data in the LZ4 frame format, as well as Encode
and Decode
traits with convenience methods for Read
and Write
types.
[dependencies]
minilz4 = "^0.6"
use minilz4::{Encode, EncoderBuilder, Decode};
use std::io::Cursor;
let data = "Blushing is the color of virtue.";
let encoded = Cursor::new(data).encode(&EncoderBuilder::new()).unwrap();
let decoded = Cursor::new(encoded).decode().unwrap();
use minilz4::{EncoderBuilder, Decoder};
use std::io::{Cursor, copy};
let data = "Blushing is the color of virtue.";
let mut encoder = EncoderBuilder::new().build(Vec::new()).unwrap();
copy(&mut Cursor::new(data.as_bytes()), &mut encoder).unwrap();
let encoded = encoder.finish().unwrap();
let mut decoder = Decoder::new(Cursor::new(encoded)).unwrap();
let mut decoded = Vec::new();
decoder.read_to_end(&mut decoded).unwrap();