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Experience with Bevy engine (abandonment as a result, until it's more mature for game dev)

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It was educational, sorta fun. But I the effort you have to put to make all work as you intend not worth the inverstment.

The framework is too raw, at least for serious game development. Main issues:

  • no good way to scale game for different view ports (what I could find already does not work in this engine version, what I can think of seems awkward if accomplishable at all)
  • no UI for level design
  • no UI for UI design
  • the issue #1 is dealbreaking

I had greater hopes, but failing fast is a good thing nonetheless.

I hope to try it again when it's a little more mature. Generic programming, systems, resources - all being just code is cool.

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Experience with Bevy engine (abandonment as a result, until it's more mature for game dev)

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