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I found myself needing to add files programatically sometimes (where I don't know the amount of inputs beforehand), especially if I were to use a custom
amix
argument. I wasn't able to figure out how to do this with the current code.In this PR, I added a new Argument file called MultiInputArgument.cs which takes in an IEnumerable with file paths, checks that all file paths exist, and then add the inputs to the FFMpeg string. If at least one path doesn't exist, it throws an error message that shows the files that don't exist/can't be accessed.
I also added a test for MultiInputArguments that passes.